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JoyPop App

The JoyPop app starts the user off with a breathing exercise upon first log in each day to bring them to a state of calm.

The JoyPop app asks users to complete the mood ratings each day: sad, angry, meh…

The user may use the Journal feature to journal their thoughts and feelings

“SquareMoves” is a Tetris-like game, that contributes to the user’s cognitive focus.

The “Circle of Trust” feature which allows the user to input up to six contacts.

How does it work?

The app asks users to complete Mood Ratings each day. If the user rates their happiness as less than 50%, they are asked to rate how sad, angry, or “meh” they are feeling, so that they can identify what the negative emotion that they are feeling is, promoting emotional awareness.

When the user rates their mood negatively, they are then directed to complete an activity to shift their mindset toward positive emotion. The user may use the Journal feature to journal their thoughts and feelings using words and emojis, or respond to a pre-populated question or quote. The App contains several activities designed to bolster resilience and positive emotionality.

“Shape Shifter” is a Tetris-like game, that contributes to the user’s cognitive focus. Research has shown benefits of Tetris on working memory, attention and a decrease in PTSD-related trauma flashbacks. The user is also able to doodle using the Art activity, which provides colours and a paint brush, encouraging the user to get creative in expressing their emotions through art.

The JoyPop app also contains a “Circle of Trust” feature which allows the user to input up to six contacts, including family, professionals, and peers. This app is currently undergoing testing on a more resilient population, first year undergraduate students (experiencing the transition from high school to university).